R.O.B.O.T. Relatively Obedient Being of Thought

R.O.B.O.T. Relatively Obedient Being of Thought


R.O.B.O.T. is another game from the JIG Games Design Competition 5. As mentioned before, the theme of this competition was “Upgrade” and there’s definitely plenty of that in R.O.B.O.T. Destroy enemies, earn cores, then use the cores to upgrade various things like your speed, energy, weapon, shields, and so on. You can even drop a turret or fire off an EMP to disable your enemies for a short amount of time.

You can use the WASD or arrow keys to move around the level. Q and E drop turrets and EMPs respectively or you can use shift-click and ctrl-click. Be quick on your treads as every once in a while targets will appear around or underneath you. Move well away from these or you’re going to be in a world of hurt. One thing I found frustrating about this game is that you can’t pause during the levels. Nope, you’re going to have to fight until every enemy is dead, only then can you take a moment to catch your breath and improve your arsenal.

The graphics fit pretty well for this game. You’re dropped into a post-apocalyptic environment where you have to fight off hordes of enemy robots and the “arena” is suitably desolate. There are a few nice touches like the laser sight and the moving arms for when you move your cursor closer to or further away from your robot. The enemies don’t have a lot of animations but you don’t have a lot of time to notice this as you’re busy trying to not get killed.

The first thing I noticed when I loaded up the game was that it reminded me a great deal of Arcanum. The level music is considerably different from the intro/break music and…well, those are the only two songs you get. They’re pretty good songs, though and there’s always the mute button (yay) if you dislike either. The sound effects can be muted separately, but they’re also quite good so you’d be missing out. Take note that you can only mute when you’re between levels upgrading your R.O.B.O.T.

7/10. The graphics are good, but not great.

9/10. Upgrade, kill, upgrade, awesome.

8/10. Only two songs but the music and audio is excellent.

8/10. Reminds me of Defend Your Inglor, just with movement.

9/10. Alt controls for southpaws, woo hoo!

For a first flash game this is really an impressive effort. 8/10

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