Posted tagged ‘platformer’

Shape escape extended

September 7, 2008

Shape escape extended

8/10

This one isn’t a physics game, so much as a platformer that requires some thought and timing! Again, not enough time to do a real review, but I won’t let this blog die.


8/10.


9/10.


4/10.


8/10.


8/10.

Roman Rumble

August 17, 2008


Roman Rumble

8/10

Let’s get ready to rumble!

Let’s play “Roman Rumble” Which is a platformer in which you have to avoid daggers and whatnot, and at the same time, collecting coins and vases. You play some purple thing. I bet he has some extensive back story… but whatever. The game is a little frustrating, with daggers poking you off cliffs, but the game is still playable. As you advance through the roman ages, the game gets more difficult and much more fun.


/10.


8/10.
Jump and avoid, jump and avoid.

6/10.
Wind chimes for music and beeps for coin gets.

8/10.
Gather coins and vases while avoiding falling and flying daggers

8/10.
le mouse

Moss

August 5, 2008


Moss

7/10

It’s a race to the finish.

I can’t say much more than that, seeing as to how all there is to this game is wall jumps and jumps. That isn’t a bad thing. You are timed, and there are highscore tables, so go crazy. I guess that the main thing to do in-game is to beat your old highscore and to compete with the online ones. There is no sound, which is a pity. Falling into pits will make you lose time, not lives. I can’t say too much more about teh game, and I will not.


6/10.
Noting TOO special.

8/10.
It’s a race. It is fun.

0/10.
No sound.

7/10.
A platforming race to the finish

8/10.
Arrow keys

Purplenum survival 2

July 14, 2008


Purplenum survival 2

7/10

How to start this one… I could say that this is “The purple based platformer of the summer” but that makes me sound insane.

The reason I say the word “purple” so much in this review is because the character you play, and the environment, plus half the enemies, are purple. On to gameplay. This is a standard fare platforming avoider. There are several enemies, each far more frustrating than the last. I can’t say much more than that. By all means, the game works as you might expect, but there a lot of frustrations. For one, you can be hit by one shot from your enemy SEVERAL TIMES. There is close to nothing as irritating as losing three, YES THREE, lives to one grunt enemies’ shot.

The soundtrack consists of one techno song, which I think I have heard before… The controls are standard, and the graphics hold up well, being very… Colorful (I twitch as I resist saying “PURPLETACULAR!”)


8/10.
Purple colors… and that’s about it…

7/10.
A good number of flaws to it, but it does work.

7/10.
The same ol’ techno.

6/10.
A purple-based platforming avoider game. The purple is really the only thing that is different.

8/10.
arrow keys and space bar.

And sorry that these reviews have been coming late, I am kinda on my own here…

Marvin Spectrum

July 13, 2008


Marvin Spectrum

9/10

Marvin spectrum is a cartoony color-based reflex game. You run at a constant speed and jump/slide/dive through obstacles. There’s a lot to be said for this game, which is why I am here.

It starts out easy, three different types of obstacles, and no ability to change color. Once you dive/jump/slide through a good number of obstacles, you have to change your color. If you don’t, the obstacle won’t count. There’s no real way to lose, which I like. The main mode is just for score geeks, and I bet you can’t get a perfect run-through. The endless mode is randomly generated obstacles that come at you, and you cannot miss. Any misses lead to a game over. While I personally like the original mode opposed to the endless, I did have fun with it.

If the game sounds fun to you so far, go play it. I have always been quite partial to reflex games. But my one, single quarrel with this game is the fact that the endless mode is randomly generated. This means that you will experience painfully long stretches without obstacles, and there will be areas where there are areas that require blisteringly fast button presses and color changes. I can’t say much else about this game, but it comes highly recommended for yours truly.


9/10.
The animations are as smooth as butter.

9/10.
The gameplay is fast and very solid.

8/10.
Very japanese techno.

9/10.
A color-based platform reaction game. Woo.

8/10.
arrow keys and the asdf keys.

I just remembered the word “chameleon”. It kinda fits the game. Maybe if the chameleon would jump alot…

Super Doggy

June 8, 2008


Super Doggy

7/10

This is not a game for cat lovers, let me just start with that right now. The evil lord Claw has ordered all of the cute widdle puppies from Puppy City to be kidnapped and it’s up to you to rescue them. So now that you’re thoroughly dosed up on saccharin let’s get to the game. You play a superhero canine with super powers like flight and super strength. Apparently the dog food in this world is irradiated because when you pick up cans of dog food you earn these powers temporarily. They are automatically activated once you hit the required number so watch for an opportune moment.

The standard arrow keys will move you around the level and the A key lets you jump or land while the S key activates your super powers. Your character moves rather sluggishly and that makes the whole game feel like it’s more or less dragging along. The response time to the keys is really good, I just wish the walking pace wasn’t so slow.

The graphics seem pretty childish at times, but it fits in with the game just fine. The storyline immediately lends itself to a younger audience than what is standard on Kongregate but that’s okay, I think there should be games for all age ranges. The music is just as cutesy as the graphics but it’s suitably “heroistic.” If the music gets on your nerves the game has a mute option. Just click P to get to the game menu then you can change either the quality or turn off all sounds.


7/10. The graphics are decent.


7/10. The gameplay is a little slow but the fun factor is still there.


8/10. Good music and sound effects and there’s a mute option.


8/10. Pretty standard platformer. The superpowers are a nice touch.


7/10. Needs configurable controls or at least WASD options.

Can I has a doggie bag? 7/10

absolute.Madness

May 17, 2008


absolute.Madness

7/10

Got a hankering for zombies you can really blow the crap out of? Already played “The Last Stand”, “Thing-Thing” and “Boxhead”? Then we’ve got the product for you. Simply apply absolute.Madness to your Pelvis every two hours for half an hour over the course of six weeks, and you’ll be burning with bloodlust in no time.
I like many others am an avid fan of the Madness Combat series by Krinkles. His lengthy animations of mindless violence are one of the few things I can enjoy coming back home to after a hard days work. Madness Interactive, a game inspired by this series put you behind an antagonist on your way to…well…not much. I was somewhat disappointed by that game. Whilst it was detailed, feature filled and mildly amusing, it got boring quickly and had a fairly steep difficulty.
Absolute.Madness I feel is different and it is. Taking it in a wholly different direction to the adaptation, a.m is a very simple platformer with few bells and whistles attached. The music is classic madness remixed and nice new tunes that completely fit the atmosphere. Sadly some of the sound effects are less than appealing; the uzi sound is ridiculous and annoying and to worsen matters, there is no mute.
But don’t let that discourage you, it is a wonderful ride and has a generous learning curve. The graphics are simple yet stylish and are slapped onto a stable game engine. AI is simple, move close to player, fire weapon a load of times, but quite frankly it needs nothing more. Fun level design and classic level progression will flood you with nostalgia.
Sporting a reasonable arsenal, you progress through various grunts, zombies, and familiar boss’ comes into the fray. Whilst it is short there’s plenty of fun to be had and the last boss proves quite hard at first. I’d highly recommend you get a’hold of your keyboard and mouse and show the clown and his cronies a thing or two.


9/10. Chic, clean and ready for playing.


8/10. Great on a lonely friday night with a box of nachos.


7/10. Fantastic music, decent sound effects…mostly. No Mute.


7/10. Good interpretation of a great series.


8/10. Good game, easy to play. Not loads to play with.