Posted tagged ‘puzzle’

Phantom Mansion: The Spectrum Of Souls

September 15, 2008

Well the series is finally complete. I didn’t bother writing up individual reviews for each game as they were released since they were all pretty similar. Each room introduced a new element and the final room, the Black Sanctum, utilizes all of these elements in gameplay at once.

Video walkthroughs can be found for all individual rooms on YouTube. Nortonius also posts as QED at the Gimme5Games site and he’s done a spectacular job of creating walkthroughs as people request them. So without further adieu, here are the games in the order of their release along with the new feature for each room.
Chapter 1 – The Red Chamber – This is our basic game with zombies and skeletons.
Chapter 2 – The Orange Library – Warp gates galore.
Chapter 3 – The Green Gallery – Magic lamp that shows you hidden paths over the void.
Chapter 4 – The Yellow Tower – Cursed ground will kill you if you don’t find the crucifix first.
Chapter 5 – The Blue Ballroom – Poison is your treat for today. One makes you go in the opposite direction and the other makes you run until you hit a wall.
Chapter 6 – The Indigo Dungeon – Hop-Frog the jester\dwarf is here to beat you up and steal your keys
Chapter 7 – The Violet Vault – Ghosts! Pink ghosts always turn to the left, blue to the right.
Chapter 8 – The Black Sanctum – Yeah…have fun with this one.

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Best Friends Forever

September 14, 2008


Best friends forever

9/10

This is not a feminine game. It has spikes, and miners, and puzzle solving.

The game is set up a little like chronotron, in the sense that you have got to help yourselves out by controlling different people. This is a puzzler. The game is not very difficult, and there really isn’t much of a difficulty increase. I haven’t beat the game, and I might have put a solid half hour into it, so expect a pretty time consuming game. That is for the better. The graphics are cutesy and stylized, and I like that. The sound is techno violin. Contemporary, but count me out.


9/10.
Cartoony and awesome.

9/10.
Puzzling is fun. No exceptions here.

6/10.
Some violin techno. If you’re into that, cool, but it got a little annoying.

9/10.
Help your pals escape by being an omniscient entity and going from one of them to another.

8/10.
arrow keys.

Crush

August 13, 2008


Crush

7/10

Avoid being crushed. And they said that majoring in avoiding falling walls slowly wasn’t a great idea. Ha.

The premise of the game is to avoid the slowly falling walls by finding a safe spot. Once again, easier said than done. If you ever do jigsaw puzzles, the skills involved are the same for this game. You have to find an area that is safe, and quickly. I had a lot of fun with the logic, and you will too. The music is entry level techno, earning an enthusiastic ‘Meh” from me. The graphics aren’t too special, but the fit the game very well. Time to polish of my degree…


7/10.
Black and white.

8/10.
The jigsaw puzzling is loads of fun

7/10.
Techno.

9/10.
Avoid the wall from crushing you by puzzling!

8/10.
Arrow keys.

Pirath

August 9, 2008


Pirath

9/10

Pirath is an interactive story where you are to find all the differences in the two screens.

The story follows an unnamed pirate as he quests for treasure. You are to find all the differences on screen as his epic saga progresses. Gameplay is solid solid solid. I found it hard to try and find all the differences as the movie was so distractingly cool. The music will suit pirates, and there is a mute button. The point system should keep you content until you master the game and get the super mega awesome high score. Good luck with the treasure, matey.


9/10.
They’re artsy and good.

9/10.
Find ze differences!

10/10.
Pirate tunes.

10/10.
An interactive video where you must find the differences. Thumbs go up.

8/10.
El mouse.
Note: This is a true underdog. Please rate the game, for it has not many stars.

pDecathalon

July 30, 2008


Pdecathlon

7/10

Arg.. a painfully difficult physics game… This one will getcha.

While slightly luck based, This game Does rely on it’s complex physics engine. The first level alone will take 5+ tries, and from then on, the amounts of tries will be exponential. Just try this one… It’d be a pain at times, but gosh dang, I had fun. There is no sound in game, and the graphics look like they didn’t have much thought put into them. While, yes, they don’t need to be good for a game like this, the spinning things could be windmills and the balls could be soccer balls… well, you get where I am going with this? It’s just too simple… but the fun continues with every shin snappingly frustrating missclick you try.


5/10.
Graphics are DEFINITELY not this games stronghold.

9/10.
Ahh! So hard…

0/10.
Shush… the baby is sleeping… (No sound)

9/10.
Frustrate the player with physic puzzles that require millions of tries.

8/10.
The mouse.

Rigby

July 19, 2008

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Rigby

7/10

Believe it or not, this game has a story to it. You are rigby, a blue circle. Your land has been invaded by things with corners (The blocks) and you got to break em.

That’s it. Silly as it may be, this game isn’t about having a detailed story. It’s about breaking all the blocks in a level without touching the ground. Simple. The game is remarkably short and easy, but it is a good time when you play it. The graphics are cute and childish, as the game is. The first fifteen (Of twenty!) levels are just too easy. First chance easy.

After those, you get a relative challenge. Mostly just timing and a tiny little bit of problem solving, but not much more. The sound is a tad annoying, with the block hitting sound followed by the sound of hitting the ground… bleh. I can’t say much more, and I won’t. Go play if you like the sound of it.


9/10.
cutesy and colorful

8/10.
Pretty solid, but it is quite easy…

5/10.
Just jumping sound effects, which are a tad annoying.

7/10.
Jump around, break blocks. Meh.

8/10.
Arrow keys.

Contour

July 14, 2008


contour

9/10

What do we have here? A rendition of a game that I played as a child? AND it’s a 3-d puzzler? Woo!

Welcome to Contour, a 3-d puzzler game loosely based off the marble maze game where you guide a ball to the exit. That is done with guiding, this game is done by puzzling skills. You make hills by clicking, and the ball rolls accordingly.

Simple? Not for long. There are 160 (Yes, as in 16 times 10)and they are each harder than the last. There is also an awesome level editor. I have seen some awesome maps, and I encourage anyone who plays the game to try out user made maps. The puzzles hold up very well against even the smartest of minds. Go try it.


9/10.
Very cut and dry. It suits the game well.

9/10.
The puzzling in this game is very, very good.

6/10.
No music outside of the main menu. But there are sounds ingame.

10/10.
A 3-d version of the marble maze game. Rock on.

8/10.
Use the mouse to click.

This ones early 😀